Professional Resume

Daniel R. Collins
Web site:
Brooklyn, NY

Professional Experience

2018-Present: Wandering DMs
Live-streaming discussions and actual plays of D&D and other game designs, on YouTube and Twitch.

2011-Present: OED Games - Brooklyn, NY
President and head writer for expansions to the original D&D game. Publications:

2005-Present: Kingsborough Community College - Brooklyn, NY
Lecturer in Department of Mathematics & Computer Science. Courses:

2002-2005: MassBay Community College - Wellesley, MA
Adjunct Faculty member in Computer Science program. Courses:

2001-2002: Freelance Writer for RPG Game Products

1998-2000: Genetic Anomalies (a division of THQ, Inc.) - Lexington, MA
Senior Software Engineer for online-only games utilizing virtual property concepts. Projects:

1996-1998: Papyrus Design Group (a division of Sierra On-Line) - Watertown, MA
Software Engineer for high-end real-time racing simulations on the PC. Projects:


1989-1995: University of Maine - Orono, ME

Awards: Dean's List each of eight undergraduate semesters; Outstanding Senior in Mathematics award; Outstanding Senior in Philosophy award; selected to Phi Beta Kappa, Pi Mu Epsilon, Phi Kappa Phi honor societies.

Activities: Graduate Teaching Assistant and lecturer (1993-1995); drummer and PR contact for rock band "Hurting Daniel" (1994-1995); VP of the Maine Alliance of Student Moviemakers (1993-1994); Student Director and Stage Manager for "An American Sampler", Harry Warren Theater, Brooklyn NY (1993); Campaign Manager for UMaine Student Government President (1992-1993); Host/producer of call-in radio talk show "In the Lion's Den" on WMEB 91.9 FM (1991-1992).

Academic Publications

Additional Experience

Designed and engineered a basic internet-based persistent multiplayer strategy game, "SpaceX" (using C++, Windows sockets and GDI, and MySQL: 2001). Competed in the Robot Auto Race Simulator AI competition (using C++: 2000). Attended the Game Developers Conference (Santa Clara, CA: 1997). Attended Skip Barber Racing School (Laguna Seca, CA: 1997). Worked as wrangler on feature film production of "The Crucible" by 20th Century Fox (Ipswich, MA: 1995).

Technical Summary

Long experience programming on Intel-based PCs running Windows, some experience developing on Linux. Proficient with languages such as C++, C, Java, Pascal, Lisp, Fortran, BASIC, and x86 assembly. Familiar with Git, SQL, Photoshop, Gimp, Audacity, Cubase, Sound Forge, Cool Edit, Open Shot, HTML, and JavaScript.


Available upon request.